﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class MyTime : UnityNormalSingleton<MyTime> {

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
        //Debug.Log("W now  " + System.DateTime.Now);
        Debug.Log("W h    " + System.DateTime.Now.Hour);
    }


}
